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2020
09-28

C++实现哈夫曼树算法

如何建立哈夫曼树的,网上搜索一堆,这里就不写了,直接给代码。

1.哈夫曼树结点类:HuffmanNode.h

#ifndef HuffmanNode_h
#define HuffmanNode_h
 
template <class T>
struct HuffmanNode {
 T weight; // 存储权值
 HuffmanNode<T> *leftChild, *rightChild, *parent; // 左、右孩子和父结点
};
 
#endif /* HuffmanNode_h */

2.哈夫曼树最小堆:HuffmanMinHeap.h

#ifndef HuffmanMinHeap_h
#define HuffmanMinHeap_h
 
#include "HuffmanNode.h"
#include <iostream>
using namespace std;
 
const int DefaultSize = 100;
 
template <class T>
class MinHeap {
public:
 MinHeap(); // 构造函数
 ~MinHeap(); // 析构函数
 void Insert(HuffmanNode<T> *current); // 插入
 HuffmanNode<T> *getMin(); // 获取最小结点
private:
 HuffmanNode<T> *heap; // 动态数组存储最小堆
 int CurrentSize; // 目前最小堆的结点数
 void ShiftUp(int start); // 向上调整
 void ShiftDown(int start, int m); // 下滑
};
 
// 构造函数
template <class T>
MinHeap<T>::MinHeap() {
 heap = new HuffmanNode<T>[DefaultSize]; // 创建堆空间
 CurrentSize = 0;
}
 
// 析构函数
template <class T>
MinHeap<T>::~MinHeap() {
 delete []heap; // 释放空间
}
 
// 插入
template <class T>
void MinHeap<T>::Insert(HuffmanNode<T> *current) {
 if(CurrentSize == DefaultSize) {
  cout << "堆已满" << endl;
  return;
 }
 // 把current的数据复制到“数组末尾”
 heap[CurrentSize] = *current;
 // 向上调整堆
 ShiftUp(CurrentSize);
 CurrentSize++;
}
 
// 获取最小结点并在堆中删除该结点
template <class T>
HuffmanNode<T> *MinHeap<T>::getMin() {
 if(CurrentSize == 0) {
  cout << "堆已空!" << endl;
  return NULL;
 }
 HuffmanNode<T> *newNode = new HuffmanNode<T>();
 if(newNode == NULL) {
  cerr << "存储空间分配失败!" << endl;
  exit(1);
 }
 *newNode = heap[0]; // 将最小结点的数据复制给newNode
 heap[0] = heap[CurrentSize-1]; // 用最后一个元素填补
 CurrentSize--;
 ShiftDown(0, CurrentSize-1); // 从0位置开始向下调整
 return newNode;
}
 
// 向上调整
template <class T>
void MinHeap<T>::ShiftUp(int start) {
 // 从start开始,直到0或者当前值大于双亲结点的值时,调整堆
 int j = start, i = (j-1)/2; // i是j的双亲
 
 HuffmanNode<T> temp = heap[j];
 while(j > 0) {
  if(heap[i].weight <= temp.weight)
   break;
  else {
   heap[j] = heap[i];
   j = i;
   i = (j - 1) / 2;
  }
 }
 heap[j] = temp;
}
 
// 向下调整
template <class T>
void MinHeap<T>::ShiftDown(int start, int m) {
 int i = start, j = 2 * i + 1; // j是i的左子女
 
 HuffmanNode<T> temp = heap[i];
 while(j <= m) {
  if(j < m && heap[j].weight > heap[j+1].weight)
   j++; // 选两个子女中较小者
  if(temp.weight <= heap[j].weight)
   break;
  else {
   heap[i] = heap[j];
   i = j;
   j = 2 * j + 1;
  }
 }
 heap[i] = temp;
}
 
 
#endif /* HuffmanMinHeap_h */

3.哈夫曼树实现:HuffmanTree.h

#ifndef HuffmanTree_h
#define HuffmanTree_h
 
 
#include "HuffmanMinHeap.h"
#include "HuffmanNode.h"
 
template <class T>
class HuffmanTree {
public:
 HuffmanTree(); // 构造函数
 ~HuffmanTree(); // 析构函数
 void Create(T w[], int n); // 创建哈夫曼树
 void Merge(HuffmanNode<T> *first, HuffmanNode<T> *second, HuffmanNode<T> *parent); // 合并
 void PreOrder(); // 前序遍历Huffman树
private:
 HuffmanNode<T> *root; // 根结点
 void Destroy(HuffmanNode<T> *current); // 销毁哈夫曼树
 void PreOrder(HuffmanNode<T> *current); // 前序遍历Huffman树
};
 
// 构造函数
template <class T>
HuffmanTree<T>::HuffmanTree() {
 root = NULL;
}
 
// 析构函数
template <class T>
HuffmanTree<T>::~HuffmanTree() {
 Destroy(root); // 销毁哈夫曼树
}
 
// 销毁哈夫曼树
template <class T>
void HuffmanTree<T>::Destroy(HuffmanNode<T> *current) {
 if(current != NULL) { // 不为空
  Destroy(current->leftChild); // 递归销毁左子树
  Destroy(current->rightChild); // 递归销毁右子树
  delete current; // 释放空间
  current = NULL;
 }
}
 
// 创建哈夫曼树
template <class T>
void HuffmanTree<T>::Create(T w[], int n) {
 int i;
 MinHeap<T> hp; // 使用最小堆存放森林
 HuffmanNode<T> *first, *second, *parent = NULL;
 HuffmanNode<T>*work = new HuffmanNode<T>();
 
 if(work == NULL) {
  cerr << "存储空间分配失败!" << endl;
  exit(1);
 }
 for(i = 0; i < n; i++) {
  work->weight = w[i];
  work->leftChild = work->rightChild = work->parent = NULL;
  hp.Insert(work); // 插入到最小堆中
 }
 for(i=0; i < n-1; i++) { // 做n-1趟,形成Huffman树
  first = hp.getMin(); // 获取权值最小的树
  second = hp.getMin(); // 获取权值次小的树
  parent = new HuffmanNode<T>();
  if(parent == NULL) {
   cerr << "存储空间分配失败!" << endl;
   exit(1);
  }
  Merge(first, second, parent); // 合并
  hp.Insert(parent); // 重新插入到最小堆中
 }
 root = parent; // 根结点
}
// 合并
template <class T>
void HuffmanTree<T>::Merge(HuffmanNode<T> *first, HuffmanNode<T> *second, HuffmanNode<T> *parent) {
 parent->leftChild = first; // 左子树
 parent->rightChild = second; // 右子树
 parent->weight = first->weight + second->weight; // 父结点权值
 first->parent = second->parent = parent; // 父指针
}
 
// 前序遍历Huffman树
template <class T>
void HuffmanTree<T>::PreOrder() {
 PreOrder(root);
}
 
// 前序遍历Huffman树
template <class T>
void HuffmanTree<T>::PreOrder(HuffmanNode<T> *current) {
 if(current != NULL) {
  cout << current->weight << " "; // 访问当前结点数据
  PreOrder(current->leftChild); // 递归遍历左子树
  PreOrder(current->rightChild); // 递归遍历右子树
 }
}
#endif /* HuffmanTree_h */

4.测试:main.cpp

#include "HuffmanTree.h"
 
int main(int argc, const char * argv[]) {
 int arr[] = {7, 5, 2, 4};
 int len = sizeof(arr) / sizeof(arr[0]); // 数组长度
 HuffmanTree<int> tree; // Huffman树的对象
 
 tree.Create(arr, len); // 创建Huffman树
 tree.PreOrder(); // 前序遍历Huffman树
 return 0;
}

测试结果:

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