2021
04-27
04-27
Unity 如何获取鼠标停留位置下的物体
根据UGUI的射线检测机制获取当前鼠标下的UI:///<summary>///获取鼠标停留处UI///</summary>///<paramname="canvas"></param>///<returns></returns>publicGameObjectGetOverUI(GameObjectcanvas){PointerEventDatapointerEventData=newPointerEventData(EventSystem.current);pointerEventData.position=Input.mousePosition;GraphicRaycastergr=canvas.GetCo...
继续阅读 >