202104-27 Unity 按钮事件封装操作(EventTriggerListener) 我就废话不多说了,大家还是直接看代码吧~usingUnityEngine;usingUnityEngine.EventSystems;namespaceMx.UI{publicclassEventTriggerListener:UnityEngine.EventSystems.EventTrigger{publicdelegatevoidVoidDelegate(GameObjectgo);publicVoidDelegateonClick;publicVoidDelegateonDown;publicVoidDelegateonEnter;publicVoidDelegateonExit;public... 继续阅读 >